Data read Identifying file .brres detected MDL0 identified MDL0 start: 256 Sections: 9 Name offset: 13fc0 DolAndross Setting default weight Block 0 Pointer 148 Block 1 Pointer 204 Block 2 Pointer 292 Block 3 Pointer 764 Block 4 Pointer 1012 Block 5 Pointer 1068 Block 6 Pointer 1188 Block 7 Pointer 1660 Block 8 Pointer 2132 Block 9 Pointer 2604 Block 10 Pointer 2660 Block 0 Section count 2 Bone group created Read pointer: 1b8 Section: 0 Offset: bbc Loading node tree block Parent node set Bone 1's parent has an ID of 1 Bone 2's parent has an ID of 2 Bone 3's parent has an ID of 2 Node tree block loaded Read pointer: 1c8 Section: 1 Offset: bd1 Loading draw block Draw block loaded Block 1 Section count 4 Bone group already exists Read pointer: 1f0 Section: 0 Offset: c7c Loading bone block section 0 Bone#: 0 TopN BoneID: 1 Type: 5 Weight number: 0 Weight ID: 1 Weights: 1 Bone number: 0 Weight: 1.000000 Bone block section 0 loaded Read pointer: 200 Section: 1 Offset: d4c Loading bone block section 1 Bone#: 1 rotN BoneID: 2 Type: 5 Weight number: 1 Weight ID: 2 Weights: 1 Bone number: 1 Weight: 1.000000 Bone block section 1 loaded Read pointer: 210 Section: 2 Offset: e1c Loading bone block section 2 Bone#: 2 pos00 BoneID: 3 Type: 5 Weight number: 2 Weight ID: 3 Weights: 1 Bone number: 2 Weight: 1.000000 Bone block section 2 loaded Read pointer: 220 Section: 3 Offset: eec Loading bone block section 3 Bone#: 3 transN BoneID: 0 Type: 5 Weight number: 3 Weight ID: 0 Weights: 1 Bone number: 3 Weight: 1.000000 Bone block section 3 loaded Block 2 Section count 28 Position group created Read pointer: 248 Section: 0 Offset: e7fc Loading position block section 0 Bounding box: 1 Data type: 4 Position count: 24 Position block section 0 loaded Read pointer: 258 Section: 1 Offset: e95c Loading position block section 1 Bounding box: 1 Data type: 4 Position count: 5 Position block section 1 loaded Read pointer: 268 Section: 2 Offset: e9dc Loading position block section 2 Bounding box: 1 Data type: 4 Position count: 48 Position block section 2 loaded Read pointer: 278 Section: 3 Offset: ec5c Loading position block section 3 Bounding box: 1 Data type: 4 Position count: 10 Position block section 3 loaded Read pointer: 288 Section: 4 Offset: ed1c Loading position block section 4 Bounding box: 1 Data type: 4 Position count: 8 Position block section 4 loaded Read pointer: 298 Section: 5 Offset: edbc Loading position block section 5 Bounding box: 1 Data type: 4 Position count: 8 Position block section 5 loaded Read pointer: 2a8 Section: 6 Offset: ee5c Loading position block section 6 Bounding box: 1 Data type: 4 Position count: 8 Position block section 6 loaded Read pointer: 2b8 Section: 7 Offset: eefc Loading position block section 7 Bounding box: 1 Data type: 4 Position count: 8 Position block section 7 loaded Read pointer: 2c8 Section: 8 Offset: ef9c Loading position block section 8 Bounding box: 1 Data type: 4 Position count: 8 Position block section 8 loaded Read pointer: 2d8 Section: 9 Offset: f03c Loading position block section 9 Bounding box: 1 Data type: 4 Position count: 8 Position block section 9 loaded Read pointer: 2e8 Section: a Offset: f0dc Loading position block section 10 Bounding box: 1 Data type: 4 Position count: 8 Position block section 10 loaded Read pointer: 2f8 Section: b Offset: f17c Loading position block section 11 Bounding box: 1 Data type: 4 Position count: 8 Position block section 11 loaded Read pointer: 308 Section: c Offset: f21c Loading position block section 12 Bounding box: 1 Data type: 4 Position count: 8 Position block section 12 loaded Read pointer: 318 Section: d Offset: f2bc Loading position block section 13 Bounding box: 1 Data type: 4 Position count: 8 Position block section 13 loaded Read pointer: 328 Section: e Offset: f35c Loading position block section 14 Bounding box: 1 Data type: 4 Position count: 8 Position block section 14 loaded Read pointer: 338 Section: f Offset: f3fc Loading position block section 15 Bounding box: 1 Data type: 4 Position count: 8 Position block section 15 loaded Read pointer: 348 Section: 10 Offset: f49c Loading position block section 16 Bounding box: 1 Data type: 4 Position count: 8 Position block section 16 loaded Read pointer: 358 Section: 11 Offset: f53c Loading position block section 17 Bounding box: 1 Data type: 4 Position count: 8 Position block section 17 loaded Read pointer: 368 Section: 12 Offset: f5dc Loading position block section 18 Bounding box: 1 Data type: 4 Position count: 8 Position block section 18 loaded Read pointer: 378 Section: 13 Offset: f67c Loading position block section 19 Bounding box: 1 Data type: 4 Position count: 8 Position block section 19 loaded Read pointer: 388 Section: 14 Offset: f71c Loading position block section 20 Bounding box: 1 Data type: 4 Position count: 8 Position block section 20 loaded Read pointer: 398 Section: 15 Offset: f7bc Loading position block section 21 Bounding box: 1 Data type: 4 Position count: 8 Position block section 21 loaded Read pointer: 3a8 Section: 16 Offset: f85c Loading position block section 22 Bounding box: 1 Data type: 4 Position count: 8 Position block section 22 loaded Read pointer: 3b8 Section: 17 Offset: f8fc Loading position block section 23 Bounding box: 1 Data type: 4 Position count: 8 Position block section 23 loaded Read pointer: 3c8 Section: 18 Offset: f99c Loading position block section 24 Bounding box: 1 Data type: 4 Position count: 8 Position block section 24 loaded Read pointer: 3d8 Section: 19 Offset: fa3c Loading position block section 25 Bounding box: 1 Data type: 4 Position count: 8 Position block section 25 loaded Read pointer: 3e8 Section: 1a Offset: fadc Loading position block section 26 Bounding box: 1 Data type: 4 Position count: 8 Position block section 26 loaded Read pointer: 3f8 Section: 1b Offset: fb7c Loading position block section 27 Bounding box: 1 Data type: 4 Position count: 8 Position block section 27 loaded Block 3 Section count 14 Normal group created Read pointer: 420 Section: 0 Offset: fa44 Loading normal block section 0 Data type: 4 Normal count: 36 Normal block section 0 loaded Read pointer: 430 Section: 1 Offset: fc24 Loading normal block section 1 Data type: 4 Normal count: 57 Normal block section 1 loaded Read pointer: 440 Section: 2 Offset: ff04 Loading normal block section 2 Data type: 4 Normal count: 2 Normal block section 2 loaded Read pointer: 450 Section: 3 Offset: ff44 Loading normal block section 3 Data type: 4 Normal count: 2 Normal block section 3 loaded Read pointer: 460 Section: 4 Offset: ff84 Loading normal block section 4 Data type: 4 Normal count: 2 Normal block section 4 loaded Read pointer: 470 Section: 5 Offset: ffc4 Loading normal block section 5 Data type: 4 Normal count: 2 Normal block section 5 loaded Read pointer: 480 Section: 6 Offset: 10004 Loading normal block section 6 Data type: 4 Normal count: 2 Normal block section 6 loaded Read pointer: 490 Section: 7 Offset: 10044 Loading normal block section 7 Data type: 4 Normal count: 2 Normal block section 7 loaded Read pointer: 4a0 Section: 8 Offset: 10084 Loading normal block section 8 Data type: 4 Normal count: 2 Normal block section 8 loaded Read pointer: 4b0 Section: 9 Offset: 100c4 Loading normal block section 9 Data type: 4 Normal count: 2 Normal block section 9 loaded Read pointer: 4c0 Section: a Offset: 10104 Loading normal block section 10 Data type: 4 Normal count: 2 Normal block section 10 loaded Read pointer: 4d0 Section: b Offset: 10144 Loading normal block section 11 Data type: 4 Normal count: 2 Normal block section 11 loaded Read pointer: 4e0 Section: c Offset: 10184 Loading normal block section 12 Data type: 4 Normal count: 2 Normal block section 12 loaded Read pointer: 4f0 Section: d Offset: 101c4 Loading normal block section 13 Data type: 4 Normal count: 2 Normal block section 13 loaded Block 4 Section count 2 Color group created Read pointer: 518 Section: 0 Offset: 1010c Loading color block section 0 Data type: 5 RGBA count: 2 Color block section 0 loaded Read pointer: 528 Section: 1 Offset: 1014c Loading color block section 1 Data type: 5 RGBA count: 1 Color block section 1 loaded Block 5 Section count 6 UV group created Read pointer: 550 Section: 0 Offset: 10154 Loading UV block section 0 Bounding box: 1 Data type: 4 UV count: 23 UV block section 0 loaded Read pointer: 560 Section: 1 Offset: 10254 Loading UV block section 1 Bounding box: 1 Data type: 4 UV count: 5 UV block section 1 loaded Read pointer: 570 Section: 2 Offset: 102d4 Loading UV block section 2 Bounding box: 1 Data type: 4 UV count: 48 UV block section 2 loaded Read pointer: 580 Section: 3 Offset: 10494 Loading UV block section 3 Bounding box: 1 Data type: 4 UV count: 10 UV block section 3 loaded Read pointer: 590 Section: 4 Offset: 10534 Loading UV block section 4 Bounding box: 1 Data type: 4 UV count: 4 UV block section 4 loaded Read pointer: 5a0 Section: 5 Offset: 10594 Loading UV block section 5 Bounding box: 1 Data type: 4 UV count: 16 UV block section 5 loaded Block 6 Section count 28 Texture group created Read pointer: 5c8 Section: 0 Offset: be4 Loading texture block section 0 AsfAndrossShot00_EyeFlash Number 0 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 0 loaded Read pointer: 5d8 Section: 1 Offset: 11bc Loading texture block section 1 AsfAndrossShot00_EyeFlash1 Number 1 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 1 loaded Read pointer: 5e8 Section: 2 Offset: 179c Loading texture block section 2 AsfAndrossShot00_EyeFlash10 Number 2 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 2 loaded Read pointer: 5f8 Section: 3 Offset: 1d7c Loading texture block section 3 AsfAndrossShot00_EyeFlash11 Number 3 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 3 loaded Read pointer: 608 Section: 4 Offset: 235c Loading texture block section 4 AsfAndrossShot00_EyeFlash2 Number 4 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 4 loaded Read pointer: 618 Section: 5 Offset: 293c Loading texture block section 5 AsfAndrossShot00_EyeFlash3 Number 5 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 5 loaded Read pointer: 628 Section: 6 Offset: 2f1c Loading texture block section 6 AsfAndrossShot00_EyeFlash4 Number 6 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 6 loaded Read pointer: 638 Section: 7 Offset: 34fc Loading texture block section 7 AsfAndrossShot00_EyeFlash5 Number 7 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 7 loaded Read pointer: 648 Section: 8 Offset: 3adc Loading texture block section 8 AsfAndrossShot00_EyeFlash6 Number 8 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 8 loaded Read pointer: 658 Section: 9 Offset: 40bc Loading texture block section 9 AsfAndrossShot00_EyeFlash7 Number 9 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 9 loaded Read pointer: 668 Section: a Offset: 469c Loading texture block section 10 AsfAndrossShot00_EyeFlash8 Number 10 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 10 loaded Read pointer: 678 Section: b Offset: 4c7c Loading texture block section 11 AsfAndrossShot00_EyeFlash9 Number 11 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 11 loaded Read pointer: 688 Section: c Offset: 525c Loading texture block section 12 AsfAndrossShot00_Face Number 12 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 12 loaded Read pointer: 698 Section: d Offset: 583c Loading texture block section 13 AsfAndrossShot00_Face1 Number 13 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 13 loaded Read pointer: 6a8 Section: e Offset: 5e1c Loading texture block section 14 AsfAndrossShot00_Face10 Number 14 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 14 loaded Read pointer: 6b8 Section: f Offset: 63fc Loading texture block section 15 AsfAndrossShot00_Face11 Number 15 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 15 loaded Read pointer: 6c8 Section: 10 Offset: 69dc Loading texture block section 16 AsfAndrossShot00_Face2 Number 16 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 16 loaded Read pointer: 6d8 Section: 11 Offset: 6fbc Loading texture block section 17 AsfAndrossShot00_Face3 Number 17 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 17 loaded Read pointer: 6e8 Section: 12 Offset: 759c Loading texture block section 18 AsfAndrossShot00_Face4 Number 18 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 18 loaded Read pointer: 6f8 Section: 13 Offset: 7b7c Loading texture block section 19 AsfAndrossShot00_Face5 Number 19 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 19 loaded Read pointer: 708 Section: 14 Offset: 815c Loading texture block section 20 AsfAndrossShot00_Face6 Number 20 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 20 loaded Read pointer: 718 Section: 15 Offset: 873c Loading texture block section 21 AsfAndrossShot00_Face7 Number 21 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 21 loaded Read pointer: 728 Section: 16 Offset: 8d1c Loading texture block section 22 AsfAndrossShot00_Face8 Number 22 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 22 loaded Read pointer: 738 Section: 17 Offset: 92fc Loading texture block section 23 AsfAndrossShot00_Face9 Number 23 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 23 loaded Read pointer: 748 Section: 18 Offset: 98dc Loading texture block section 24 Awing_Awing Number 24 Texture offset offset: 0x414 Texture name offset: 0x13f8c Texture: Awing Texture block section 24 loaded Read pointer: 758 Section: 19 Offset: 9ebc Loading texture block section 25 EyeFlash Number 25 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 25 loaded Read pointer: 768 Section: 1a Offset: a49c Loading texture block section 26 Face Number 26 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 26 loaded Read pointer: 778 Section: 1b Offset: aa7c Loading texture block section 27 NoShade Number 27 Texture offset offset: 0x414 Texture name offset: 0x13ca8 Texture: AsfAndross00 Texture block section 27 loaded Block 7 Section count 28 Visibility groups not yet supported Read pointer: 7a0 Section: 0 Offset: ae84 Texture block section 0 skipped Read pointer: 7b0 Section: 1 Offset: ae84 Texture block section 1 skipped Read pointer: 7c0 Section: 2 Offset: ae84 Texture block section 2 skipped Read pointer: 7d0 Section: 3 Offset: ae84 Texture block section 3 skipped Read pointer: 7e0 Section: 4 Offset: ae84 Texture block section 4 skipped Read pointer: 7f0 Section: 5 Offset: ae84 Texture block section 5 skipped Read pointer: 800 Section: 6 Offset: ae84 Texture block section 6 skipped Read pointer: 810 Section: 7 Offset: ae84 Texture block section 7 skipped Read pointer: 820 Section: 8 Offset: ae84 Texture block section 8 skipped Read pointer: 830 Section: 9 Offset: ae84 Texture block section 9 skipped Read pointer: 840 Section: a Offset: ae84 Texture block section 10 skipped Read pointer: 850 Section: b Offset: ae84 Texture block section 11 skipped Read pointer: 860 Section: c Offset: ae84 Texture block section 12 skipped Read pointer: 870 Section: d Offset: ae84 Texture block section 13 skipped Read pointer: 880 Section: e Offset: ae84 Texture block section 14 skipped Read pointer: 890 Section: f Offset: ae84 Texture block section 15 skipped Read pointer: 8a0 Section: 10 Offset: ae84 Texture block section 16 skipped Read pointer: 8b0 Section: 11 Offset: ae84 Texture block section 17 skipped Read pointer: 8c0 Section: 12 Offset: ae84 Texture block section 18 skipped Read pointer: 8d0 Section: 13 Offset: ae84 Texture block section 19 skipped Read pointer: 8e0 Section: 14 Offset: ae84 Texture block section 20 skipped Read pointer: 8f0 Section: 15 Offset: ae84 Texture block section 21 skipped Read pointer: 900 Section: 16 Offset: ae84 Texture block section 22 skipped Read pointer: 910 Section: 17 Offset: ae84 Texture block section 23 skipped Read pointer: 920 Section: 18 Offset: ae84 Texture block section 24 skipped Read pointer: 930 Section: 19 Offset: ae84 Texture block section 25 skipped Read pointer: 940 Section: 1a Offset: ae84 Texture block section 26 skipped Read pointer: 950 Section: 1b Offset: ae84 Texture block section 27 skipped Block 8 Section count 28 Polygon group created Read pointer: 978 Section: 0 Offset: aeac Loading polygon block section 0 Position source: 0 Normal source: 0 Color source: 0 UV0 source: 0 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 24, Total: 28 Group#: 0 Texture source: Awing_Awing (24) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 0 loaded Read pointer: 988 Section: 1 Offset: b1cc Loading polygon block section 1 Position source: 1 Normal source: 65535 Color source: 1 UV0 source: 1 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 27, Total: 28 Group#: 1 Texture source: NoShade (27) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 1 loaded Read pointer: 998 Section: 2 Offset: b34c Loading polygon block section 2 Position source: 2 Normal source: 1 Color source: 1 UV0 source: 2 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 26, Total: 28 Group#: 2 Texture source: Face (26) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 2 loaded Read pointer: 9a8 Section: 3 Offset: b82c Loading polygon block section 3 Position source: 3 Normal source: 65535 Color source: 1 UV0 source: 3 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 25, Total: 28 Group#: 3 Texture source: EyeFlash (25) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 3 loaded Read pointer: 9b8 Section: 4 Offset: b9cc Loading polygon block section 4 Position source: 4 Normal source: 2 Color source: 1 UV0 source: 4 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 12, Total: 28 Group#: 4 Texture source: AsfAndrossShot00_Face (12) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 4 loaded Read pointer: 9c8 Section: 5 Offset: bb6c Loading polygon block section 5 Position source: 5 Normal source: 65535 Color source: 1 UV0 source: 5 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 0, Total: 28 Group#: 5 Texture source: AsfAndrossShot00_EyeFlash (0) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 5 loaded Read pointer: 9d8 Section: 6 Offset: bd0c Loading polygon block section 6 Position source: 6 Normal source: 3 Color source: 1 UV0 source: 4 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 13, Total: 28 Group#: 6 Texture source: AsfAndrossShot00_Face1 (13) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 6 loaded Read pointer: 9e8 Section: 7 Offset: beac Loading polygon block section 7 Position source: 7 Normal source: 65535 Color source: 1 UV0 source: 5 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 1, Total: 28 Group#: 7 Texture source: AsfAndrossShot00_EyeFlash1 (1) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 7 loaded Read pointer: 9f8 Section: 8 Offset: c04c Loading polygon block section 8 Position source: 8 Normal source: 4 Color source: 1 UV0 source: 4 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 15, Total: 28 Group#: 8 Texture source: AsfAndrossShot00_Face11 (15) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 8 loaded Read pointer: a08 Section: 9 Offset: c1ec Loading polygon block section 9 Position source: 9 Normal source: 65535 Color source: 1 UV0 source: 5 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 3, Total: 28 Group#: 9 Texture source: AsfAndrossShot00_EyeFlash11 (3) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 9 loaded Read pointer: a18 Section: a Offset: c38c Loading polygon block section 10 Position source: 10 Normal source: 5 Color source: 1 UV0 source: 4 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 21, Total: 28 Group#: 10 Texture source: AsfAndrossShot00_Face7 (21) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 10 loaded Read pointer: a28 Section: b Offset: c52c Loading polygon block section 11 Position source: 11 Normal source: 65535 Color source: 1 UV0 source: 5 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 9, Total: 28 Group#: 11 Texture source: AsfAndrossShot00_EyeFlash7 (9) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 11 loaded Read pointer: a38 Section: c Offset: c6cc Loading polygon block section 12 Position source: 12 Normal source: 6 Color source: 1 UV0 source: 4 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 16, Total: 28 Group#: 12 Texture source: AsfAndrossShot00_Face2 (16) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 12 loaded Read pointer: a48 Section: d Offset: c86c Loading polygon block section 13 Position source: 13 Normal source: 65535 Color source: 1 UV0 source: 5 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 4, Total: 28 Group#: 13 Texture source: AsfAndrossShot00_EyeFlash2 (4) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 13 loaded Read pointer: a58 Section: e Offset: ca0c Loading polygon block section 14 Position source: 14 Normal source: 7 Color source: 1 UV0 source: 4 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 17, Total: 28 Group#: 14 Texture source: AsfAndrossShot00_Face3 (17) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 14 loaded Read pointer: a68 Section: f Offset: cbac Loading polygon block section 15 Position source: 15 Normal source: 65535 Color source: 1 UV0 source: 5 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 5, Total: 28 Group#: 15 Texture source: AsfAndrossShot00_EyeFlash3 (5) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 15 loaded Read pointer: a78 Section: 10 Offset: cd4c Loading polygon block section 16 Position source: 16 Normal source: 8 Color source: 1 UV0 source: 4 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 18, Total: 28 Group#: 16 Texture source: AsfAndrossShot00_Face4 (18) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 16 loaded Read pointer: a88 Section: 11 Offset: ceec Loading polygon block section 17 Position source: 17 Normal source: 65535 Color source: 1 UV0 source: 5 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 6, Total: 28 Group#: 17 Texture source: AsfAndrossShot00_EyeFlash4 (6) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 17 loaded Read pointer: a98 Section: 12 Offset: d08c Loading polygon block section 18 Position source: 18 Normal source: 9 Color source: 1 UV0 source: 4 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 19, Total: 28 Group#: 18 Texture source: AsfAndrossShot00_Face5 (19) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 18 loaded Read pointer: aa8 Section: 13 Offset: d22c Loading polygon block section 19 Position source: 19 Normal source: 65535 Color source: 1 UV0 source: 5 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 7, Total: 28 Group#: 19 Texture source: AsfAndrossShot00_EyeFlash5 (7) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 19 loaded Read pointer: ab8 Section: 14 Offset: d3cc Loading polygon block section 20 Position source: 20 Normal source: 10 Color source: 1 UV0 source: 4 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 20, Total: 28 Group#: 20 Texture source: AsfAndrossShot00_Face6 (20) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 20 loaded Read pointer: ac8 Section: 15 Offset: d56c Loading polygon block section 21 Position source: 21 Normal source: 65535 Color source: 1 UV0 source: 5 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 8, Total: 28 Group#: 21 Texture source: AsfAndrossShot00_EyeFlash6 (8) Weight format: 0 Color count: 1 Normal count: 0 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon block section 21 loaded Read pointer: ad8 Section: 16 Offset: d70c Loading polygon block section 22 Position source: 22 Normal source: 11 Color source: 1 UV0 source: 4 UV1 source: 65535 UV2 source: 65535 UV3 source: 65535 UV4 source: 65535 UV5 source: 65535 UV6 source: 65535 UV7 source: 65535 Texture source: 22, Total: 28 Group#: 22 Texture source: AsfAndrossShot00_Face8 (22) Weight format: 0 Color count: 1 Normal count: 1 UV count: 1 Added new bone 2 from 3 Bone count: 1 Polygon bloc